Interface Overview¶
The Harmony import window is where everything meets — you preview artwork, tune it, choose where it lands, and build the node hierarchy, all before a single stroke is written to your scene.
- Inspector — every setting for the selected item: subartlayers, art layer & sequence, offset/scale, stroke thickness, tip taper, and more. It changes shape depending on whether you've selected a drawing's art layer, a node, or a raster.
- Previewer — a WYSIWYG canvas. What you see here is exactly what OVB writes to Harmony: the same width model, the same points, the same colours.
- Outliner — the tree of drawings and structural nodes (pegs, groups, composites) you're about to build. Selection here drives the Inspector and the Previewer.
- Preferences (⚙) & Help (?) — the gear opens global preferences and shortcuts; the
?opens help. - Frame bar & display toggles — scrub the sequence, set the onion-skin range, and toggle grid / snapping / points / background.
- Apply / Cancel — the master Merge split lines toggle sits here too. Apply writes everything to Harmony; nothing touches your scene until then.
The three panels¶
The left panel is contextual — it shows the settings for whatever you selected in the Outliner:
- Select an art layer → sequence, transform, stroke thickness, tip taper, points.
- Select a structural node (peg / group / composite) → its own options.
- A raster / vectorize slot swaps in the trace controls.
See Inspector.
The centre panel renders the current frame exactly as Harmony will. It carries the frame scrubber, onion skin (with red/green ghosts for behind/ahead), a field grid, snapping, a points overlay (anchors + pressure points), and background presets (dark / grey / white).
See Previewer.
The right panel is the tree you're assembling. Drawings hold their four art layers (Overlay, Line Art, Colour Art, Underlay); structural nodes nest to form a rig-ready hierarchy with sibling aggregation. Double-click empty space to import.
See Outliner & Hierarchy.
Nothing is written until Apply
The whole window is a staging area. You can import, re-order, retune, and undo freely; only Apply commits the result to your Harmony scene — including growing the scene length if your sequence needs more frames than the scene currently has.