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Offset & Scale

OVB gives you two ways to move and scale imported art, and they land in very different places. Knowing which is which saves a lot of confusion downstream.

Art-layer gizmo (blue) bakes into the vector Peg gizmo (green) rides on the peg

Both gizmos work the same — drag inside to offset, drag a corner handle to scale. Only the colour differs: blue moves one art layer's vector, green moves the whole drawing.

Art-layer transform — the blue gizmo

Selecting (soloing) an art layer shows its blue gizmo. Scale and Offset here apply directly to that art layer's vector — the geometry itself is transformed. Use it to fit or nudge one layer relative to the others (line art vs its colour fill, say).

  • Lives on the art layer (per subartlayer).
  • Bakes into the vector — it changes the imported geometry.
  • Fields: Scale X / Y and Offset X / Y in the Art Layer & Sequence card.

Peg transform — the green gizmo

On the composite of a drawing that has a peg (a +Peg node), the green gizmo appears. Scale and Offset here ride on the peg, not the drawing — the whole drawing moves as one, and the values stay live and animatable in Harmony.

  • Lives on the drawing's peg (whole-drawing).
  • Rides on the peg — the vector content stays clean, full-resolution, editable.
  • The green box scales the entire drawing about its centre.

Which should I use?

Art-layer (blue) Peg (green)
Affects one art layer's vector the whole drawing
Where it lands baked into the geometry on the peg (live/animatable)
Use for aligning layers to each other positioning/scaling the drawing in the scene

Full-res content, editable transform

Because the peg carries the transform, a +Peg drawing imports its content at scale 1.0 (full resolution) and the scale/offset stay as editable peg values in Harmony — you can re-tweak or key them later without re-importing.

Snapping helps

Turn on snapping in the Previewer to align a gizmo to the field grid while you drag.